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SHAHAR LIVNE

©Portrait by Charlotte Kin, All Rights Reserved.

Shahar Livne is an award-winning conceptual material designer located in Eindhoven, Netherlands. 

Shahar Livne (Israel, 1989) is an award-winning conceptual material designer located in Eindhoven, The Netherlands. She graduated with a B.A at the Design Academy Eindhoven in 2017 and founded her Design studio at the beginning of 2018.

Livne's lifelong fascinations in nature, biology, science, and philosophy developed into an intuitive material experimentation way of work during her degree studies at the Design Academy Eindhoven. Shahar's body of work focuses on conceptual material research in a multi-leveled methodology, bringing to life unique stories through objects and installations centered around materials as carriers of narratives. Some of Livne's projects deal with obscure materials such as blood, man-made fossils, crystallization, and more. Her project's starting points are often stories about places, cultures, and relations with resources in the past, present, and future.

 

Currently, she presents her works internationally and creates new research projects as an autonomous designer, educator, and collaborator with different companies and institutes. Livne is the winner of The Creative hero award for social Impact 19', a finalist for both the Beazley Design of the year award and a finalist for the new material award in 2018. In 2019 she was named one of the 100 most influential creatives of 2018-2019 by Icon Design Magazine.

In 2020 Shahar won the Eco Coin award awarded for innovation in ecology and technology by Next Nature Network, she is also the winner of the Dezeen award for emerging designer of the year 2020.

DESIGN VISIONS

DESIGN PHILOSOPHY

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“As a Conceptual Material Designer, my fields of work are still emerging within the world of conceptual design. I am curious about the narratives that materials carry with them and look deeply into the past, present
and future. I see the material-based objects and Installations I create as mediums for discourse. I do not like to point a finger or assume that designers can save the world, I like to create neutral opportunities of
wonder and curiosity as an invitation for the audience or consumer to learn more. I always have a critical view when it comes to sustainability, circularity, and greenwashing. There are all important issues but we must be honest if it is about trying to sustain ourselves. I am a self-thought Eco-philosopher and thus my work is always surrounding
questions and not necessarily answers.”

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SERVICES

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  • Commissioned design and art objects and installations with focus on materials as storytelling mediums
    (Including Research, conceptualizing, prototyping and production)

  • Collaborations with High End brands

  • New bespoke innovative materials and material use
    (Large-scale productions are to be discussed)

RECYCLED PLASTICS
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METAMORPHISM: DEEP TIME BENCH

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Benchtop made of “Lithoplast”: Landfill designated plastics, Ocean bound plastics, marble dust, and Coal mine colliery spoil. Collected from industrial waste, Oceans, and other fields including household waste. Legs are made of gypsum, pigment, upcycled paper, and wood.

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Furniture

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“LITHOPLAST” MATERIAL

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Made of Landfill designated plastics, Ocean bound plastics, marble dust and Coal mine colliery spoil. Collected from industrial waste, Oceans and other fields including household-Waste.

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Homeware, space

BIO WASTE
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BLOOD BIO LEATHER

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Made of Slaughterhouse waste, 100% natural, not water-resistant

Homeware, space, furniture

PREVIOUS WORKS
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